Education innovation through VR
The VR-Lab of BK Bouwkunde developed two ground-breaking Multiple Reality projects, where Virtual Reality and Augmented Reality are combined to inspire and to develop practical insights. The VR-Lab developed the Virtual Playground at the TU Delft Teaching Lab, and is continuing the innovation with an advanced MultiReality project.
The Virtual Playground at the TU Delft Teaching Lab has been developed in collaboration with the NewMedia Centre. Student Luc Goossen designed the virtual environment under the guidance of Arno Freeke. “We believe in Virtual and Augmented Reality for education. Not to replace classrooms or lectures, but to enrich the over-all learning experience, and to take students where they could never go before,” says Freeke. The Virtual Playground combines VR and AR to let students collaborate and explore different facets of the subjects they are studying. See here what that looks like.
The MultiReality project advances on the Virtual Playground, by acting upon questions from the professional. The project was commissioned by ClickNL. The MultiReality project offers the opportunity to work simultaneously in VR, AR, and on your phone, tablet, or desktop screen. This means the benefits of MultiReality are directly accessible to all, regardless of the question if you possess VR-glasses. For example, students could be working in VR, while an educator introduces new elements through a tablet, and colleagues can watch the progress through AR or a screen. Watch this movie to get an impression of the possibilities.